||VR headset: Approx. 187×185×277 mm (width × height × length, excludes largest projection, headband at the shortest)
Processor unit: Approx. 143×36×143 mm (width × height × length, excludes largest projection)
||VR headset: Approx. 610g (excluding cable)
Processor unit: Approx. 365g
||1920×RGB×1080 (960×RGB×1080 per eye)
|Field of View
||Approximately 100 degrees
||Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)
||VR headset: HDMI, AUX, Stereo Headphone Jack
Processor unit: HDMI TV, HDMI PS4, USB, HDMI, AUX
|Processor Unit Function
||3D audio processing, Social Screen (mirroring mode, separate mode), Cinematic mode
||VR headset × 1
Processor unit × 1
VR headset connection cable × 1
HDMI cable × 1
USB cable × 1
Stereo headphones × 1 (with a complete set of earpiece)
AC power cord × 1
I’ve included a nice picture of the box up top, for those that get as excited about packaging as I do.
This photograph shows everything included inside the box.
PlayStation 4 Camera
The PS4 camera is required to use PSVR. The camera is used for head tracking, so the PlayStation can work out which way you are facing. It’s also used to track PS Move controllers if they are being used.
The camera does not come with PSVR and needs to be bought separately.
PlayStation VR features 3D sound. I am very curious about how this works and may write about what I have learnt another time.
PlayStation VR comes with a pair of inner ear headphones, so you don’t need to buy anything extra to deal with the sound. However, many people (myself included) were not too thrilled at the prospect of using in ear headphones. Imagine sharing them with your buddies when you want to show them PSVR? Yack.
It was later confirmed by Shuhei Yoshida that any pair of headphones with a 3.5mm stereo jack will do the job. Including the PlayStation Wireless Gold headphones (breathe a deep sigh of relief).
I wondered if this would have any impact of the ability of PSVR to produce 3D sound. So I asked Mr. Yoshida:
Pricing has been confirmed at GDC to be £349 in the UK, €399 in Europe and 44,980 yen or $399 USD outside of Europe.
360 video of the annoucment by Eji Warp.
This official video was released shortly afterwards:
It costs $499.99 for the bundle with two move controllers and the PS4 camera. There are no official bundles in the UK. ShopTo was the first to make their own, though last time I checked it saved a whopping 8p off RRP. Although certainly cheaper to buy seperately.
Amazon appears to be the only company that is not taking limitless pre-orders. On March 16th 2016 when pre-orders went live 5 minutes early, opening at 10:55am.
Shorty afterwards they stated:
Due to limited stock we are only able to offer one unit per customer per address. We do not currently have a release date for this product. Based on our initial allocation we cannot guarantee release day delivery if you ordered after 11:45 GMT, Wednesday 16 March, 2016. You will be notified via email of the expected delivery date closer to the time
Amazon has since changed the message to:
Due to limited stock we are only able to offer one unit per customer per address. We do not currently have a release date for this product. Based on our initial allocation we cannot guarantee release day delivery. You will be notified via email of the expected delivery date closer to the time. We will be fulfilling customer orders in the order in which they were placed. This product comes with a UK plug and therefore may not be suitable for use outside of the UK.
So it appears they sold out their entire allocation of PSVR units in 50 minutes. Not quite the 5 or 10 some other websites claim.
Getting one for release day seems iffy now, but it is unknown if Sony will produce more units to meet demand.
All the other UK shops selling PSVR are still taking pre-orders. Though GAME has been threatening they are just about to sell out since the very first day they went on pre-sale.
Initially the Sony website said it would only be available through GAME and Amazon, but there appear to be more retailers selling it now. Possibly why Amazon was so popular, as they have mess up so many pre-orders for so many people, many wouldn’t touch them with yours.
I have made a list of retailers I know of over here with more information about pre-ordering. Ordered by name (written on 06/04/2016 onwards).
No release date has been confirmed at timing of writing. All we have been told so far is October. I will keep you posted!
When I pre-ordered, originally it said it would be delivered between the 5 – 7th of October. This date dropped off the order later on and was replace with the message:
Delivery estimate: We need a little more time to provide you with a good estimate. We’ll notify you via e-mail as soon as we have an estimated delivery date.
October is somewhat later than the other mainstream VR headsets are being release. Given that both of them are now being delayed due to ‘unforeseen shortages of components’, perhaps they was a wise move. Before delays with Oculus and Vive even happened Andrew House president of SCE (now SIE) stated:
To make sure that we are able to prepare and deliver enough units of PS VR and a wide variety of software titles to consumers worldwide, we have decided to launch PS VR in October 2016. For those who are looking forward to its launch, we would like to thank everyone for their patience and continued support. We are beyond excited to deliver to consumers the amazing experience that PS VR offers.
Games and Developers
A list of confirmed PSVR games can be found here on Reddit.
So far there are 230 developers and publishers confirmed to be making games for PSVR. Though I do not believe all of these are exclusive to Sony and a good percentage will be working on multi-platform titles.
In March 2016, there were currently 160 PSVR titles in development. With this number expected to grow!
List of Third Party Game Developers and Publishers
As of March 16th, 2016
(in alphabetical order of developer/publisher)
Active Gaming Media Inc.
ARC SYSTEM WORKS CO.,LTD.
BANDAI NAMCO Entertainment Inc.
BANDAI NAMCO Studios Inc.
CAPCOM CO., LTD.
D3 PUBLISHER Inc.
DIGITAL WORKS Entertainment Inc.
GRASSHOPPER MANUFACTURE INC.
GungHo Online Entertainment, Inc.
IDEA FACTORY Co., Ltd.
Kadokawa Games, Ltd.
KOEI TECMO GAMES CO., LTD.
Konami Digital Entertainment Co., Ltd.
POLYGON MAGIC, INC.
SEGA Games Co., Ltd.
Solid Sphere, Inc.
Spike Chunsoft Co., Ltd.
SQUARE ENIX CO., LTD.
34 Companies in total
Beijing Phantomisreal Technical Co., Ltd.
Beijing SHI GUANG MENG HUAN Technology Ltd.
Beijing Wansiwei Culture Development Co., Ltd
Fighter Network Tech Co.,Ltd
Geronimo Interactive Co.,Ltd
Hangzhou Yuanqu Technology Co.Ltd.
NetEase (Hangzhou) Network Co., Ltd
Ourpalm Co., Ltd
Perfect World Co., Ltd
Shanghai Famiku Co.，Ltd.
Shanghai Renyou network technology Limited
Shanghai SinceMe Network Technology
Shanghai XINDONG Network Corporation Limited
Suzhou Snail Digital Technology CO., Ltd
TianShe Media Co.,Ltd
Ultimate Creators Technology(Beijing)Co., Ltd
USERJOY Technology Co., Ltd.
Winking Entertainment Corporation
Xiamen Happiness Technology, Ltd., Co
XPEC Entertainment Inc.
26 companies in total
4 Corner Games
Archiact Interactive Ltd.
Double Fine Productions
Electronic Arts Inc.
Empty Clip Studios
Finish Line Games
Fire Hose Games
Glass Bottom Games
Happy Dance Studios
Harmonix Music Systems, Inc.
Headless Chicken Games
Heavy Iron Studios
High Voltage Software, Inc.
IN|Framez Technology Corp.
Iris VR Inc.
Major League Baseball Advanced Media
Namazu Studios LLC
N-Fusion Interactive Entertainment
Pixel Ripped Inc
POLYTRON / KOKOROMI
Schell Games LLC
Steel Crate Games
The Stork Burnt Down
Three One Zero
Warner Bros. Interactive Entertainment
WayForward Technologies, Inc
White Elk LLC
White Lotus Interactive, LLC
79 companies in total
Abstraction Games B.V.
Atom Universe Ltd
Big Ant Studios
bitComposer Interactive GmbH
Black Forest Games GmbH
Blunt Instrument Studios
Escapist Games Ltd
GOATi Entertainment Pty Ltd
Grip Digital s.r.o.
Just Add Water (Development), Ltd
JUST FUNNY GAMES
Kite & Lightning
Paw Print Games
Penny Black Studios
Psytec Games Ltd
Secret Sorcery Limited
Slightly Mad Studios Ltd
Spunge Games Pty Ltd
Sumo Digital Ltd
The Farm 51
White Paper Games
Zen Studios Ltd.
92 companies in total
PlayStation®VR Tools & Middleware Developers
As of March 16, 2016
(in alphabetical order)
CRI Middleware Co., Ltd.
Geomerics, an ARM company
RAD Game Tools
Silicon Studio Corporation
Web Technology Corp.
PlayStation VR comes with a disclaimer that it should not be used by persons under 12 years of age. It is not yet clear why this limit has been imposed.
Hands on Demos of PSVR
Sony are going to be demoing PlayStation VR in various places. You can register here for updates. Also keep an eye on @PlayStationUK on Twitter.
 Sony press release March 2016