EGX Rezzed 2016

So excited to be going to EGX Rezzed.  I have barely slept in a week.  I type this now, with gritty eyes and a swirling head from sleep deprivation.  It’s a long there journey for me, so I expect to be a completely wrecked shell of a human being by the time I return.  In the best possible way.

I am hoping to see much VR.  This will be my first ‘proper’ VR experience.  So far I have only tried Google cardboard.  I’ve been promised a session on Gear VR so many times, which hasn’t materialised.  I thought it best to buy a ticket, skip the phone VR stage all together and go for the hard stuff.

PlayStation VR is the main attraction for me.  I’ve been dying to get my hands on it and this is the first time Sony have invited the general public to play, rather than test it.

I was nervous about buying a ticket though.  They said people would be able to book sessions to try PSVR, but gave no indication of when, how many slots there would be, or which days they would be on.  So I was going backwards and forwards about booking a ticket to EGX Rezzed.  It’s a long way to go to not play!

I chose to go on the Saturday after seeing a seeing a Radial-G tweet about getting a last minute spot at EGX.

That clinched it for me.  I was already dying to go, but WipEout inspired Radial-G was something I had fallen in love with from the minute I first saw the trailer.

At least if I didn’t get to try PSVR, I would have a chance at playing Radial-G.

Fortunately, a few days later @PlayStationUK announced today was the day sessions could be booked.  I cancelled all my plans for the day and sat anxiously next to my stone age laptop, refreshing the page.

It was early evening by the time sessions could be booked.  I needn’t have cancelled my plans, but I would never have been able to settle down anyway.

I booked a slot on Saturday with no trouble.  Every single time slot appeared to be available, so I guess I was near the front of the queue.

I was so relieved.  I would be able to play after all.  I could also catch up on some sleep.  I had programmed my wristband to wake me up every time PlayStation or EGX said anything at all on Twitter.

I’m still wondering which game I should choose to play if I get a choice.

RIGS looks like the most complete game, but I think I would ideally like to play something with move controllers, rather than DS4 for the whole experience.

Alienation needs a mention too.  It’s my most warmly anticipated game of the year and while I will have it on my own console at the end of the month, I am itching to see it.

I’m curious to see Dark Souls 3 as well, even though I think it might not be for me.  I have been putting in the time with Bloodborne lately and my friends are all avid players.

I want to see What mains of Edith Finch, by Giant Sparrow.  They made Unfinished Swan and I loved that game.

The Assembly looks pretty interesting to.

Then I think I will see where the day takes me.  Hopefully to as many VR games as possible.

PSVR Demos for the Public at EGX Rezzed

On the 24th of March 2016, the following press release appeared all over the internet.  Announcing for the first time the general public would be able to try a demo of PlayStation VR.


PlayStation VR available to demo at EGX Rezzed ahead of October launch

London, March 24, 2016 – Sony Computer Entertainment UK is pleased to announced that PlayStation(R)VR will be available to demo at EGX Rezzed during next month’s London Games Festival giving fans the perfect opportunity to experience Sony’s latest entertainment innovation ahead of its October launch.

Taking place from the 7th-9th April at the Tobacco Dock in London, visitors to the PlayStation stand will have the opportunity to experience the upcoming PlayStation VR exclusive software titles recently shown at GDC, and available to demo for the first time in the UK including RIGS: Mechanized Combat League and THE PLAYROOM VR. Additional titles available to demo on the stand include PlayStation(R)VR Worlds and the first UK hands on opportunities with the VR reboot of first-person tank warfare classic, Battlezone, and first-person puzzler SUPERHYPERCUBE, which will launch first on PlayStation(R) VR.

In order to experience a PlayStation VR demo at EGX Rezzed and to avoid disappointment, visitors will need to pre-book their appointment. To be notified when the PlayStation VR demo booking system is live follow @PlayStation UK on Twitter or sign up to receive updates at All PlayStation VR demo participants will need to be in possession of a valid EGX Rezzed ticket and be 12* or over. A limited number of walk-on demos for THE PLAYROOM VR will also be available across the three days.

Visitors to the PlayStation stand will also be able to try a range of the best digital exclusive games coming soon to PlayStation 4 including Giant Sparrow’s What Remains of Edith Finch, Heavy Spectrum’s Shadow of the Beast, Dino Dini’s Kick Off Revival, Invent Games’ Strength of the Sword, Housemarque’s ALIENATION and Dreadbit’s Seraph.

For further information on PlayStation(R)VR visit or follow us @PlayStationUK.


* Attendees aged 15 and under will need to be accompanied by a parent or guardian to attend EGX Rezzed or to take part in a PlayStation VR demo.

About Sony Computer Entertainment Europe Ltd

Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PlayStation(R)4 (PS4(R)) computer entertainment system, PlayStation(R)Vita (PS Vita) portable entertainment system, PlayStation(R)3 (PS3(R)) computer entertainment system and PSN software and hardware in 109 territories across Europe, the Middle East, Africa and Oceania. SCEE has revolutionized home entertainment since they launched PlayStation(R) in 1994. PlayStation(R)4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalisation and deeply integrated social capabilities. PS Vita is a portable entertainment system that offers a combination of rich gaming and social connectivity. PS3(R) is an advanced computer entertainment system, incorporating the powerful Cell Broadband Engine and RSX processors. SCEE also develops, publishes markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories.

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Up until this point, most of the people who have tried it have been developers, testers or people doing work related to it.  So it was pretty exciting gamers would get their chance!

At the same time, this page appeared on the EGX Rezzed website.

EGX said that appointments would need to be booked to be sure of getting a chance to play.  But did not detail when anyone would be able to book those appointments.

Again stating the same link to sign up for information about demos, that had been posted on the day the PSVR release schedule and price point was announced.  It also said to  watch @PlayStationUK on Twitter.

It was finally annouced by @PlayStationUK on Twitter in the afternoon on April 4th:

just before e-mails were sent to those who signed up.

By this time all tickets apart from day tickets on Thursday had sold out.

All demo slots were booked within a couple of hours.  The time allocated was longer than anticipated, giving each person a window of half an hour and were told to arrive at least 10 minutes before their appointment to allow time to set up.  They also reserved the right to re-allocate appointments if people turned up late.